visual3d:documentation:modeling:segments:virtual_segments
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| visual3d:documentation:modeling:segments:virtual_segments [2025/06/03 13:35] – Cleaned up page. wikisysop | visual3d:documentation:modeling:segments:virtual_segments [2026/06/02 19:41] (current) – ↷ Links adapted because of a move operation 192.178.4.105 | ||
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| === Absolute Joint Angles === | === Absolute Joint Angles === | ||
| - | Once the virtual laboratory segment has been created, you can create an absolute angle (segment angle relative to lab). For example, [[Visual3D: | + | Once the virtual laboratory segment has been created, you can create an absolute angle (segment angle relative to lab). For example, [[Visual3D: |
| An in-depth example is to express foot progression angle with respect to the virtual lab. | An in-depth example is to express foot progression angle with respect to the virtual lab. | ||
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| * If your subject is walking in a different direction, you will need to create a Virtual Laboratory Coordinate system that is aligned to the direction the person is walking. | * If your subject is walking in a different direction, you will need to create a Virtual Laboratory Coordinate system that is aligned to the direction the person is walking. | ||
| - | Another common use is for [[Visual3D:Documentation:Pipeline:Model_Based_Data_Commands:Joint_Angle# | + | Another common use is for [[visual3d:documentation:visual3d_signal_types:link_model_based_data_type:joint_angle# |
visual3d/documentation/modeling/segments/virtual_segments.1748957722.txt.gz · Last modified: by wikisysop
