visual3d:documentation:modeling:segments:segment_volume
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| visual3d:documentation:modeling:segments:segment_volume [2024/06/18 13:29] – sgranger | visual3d:documentation:modeling:segments:segment_volume [2026/06/12 17:29] (current) – Cleaned up page, added links, and added reference to Set_Model_Metric. wikisysop | ||
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| - | Visual3D models segments as cones, cylinders, spheres, and ellipsoids. Visual3D doesn' | + | ====== Segment Volume ====== |
| - | ====== Volume | + | Visual3D models segments as [[visual3d: |
| - | One of the Visual3D segment geometries is labeled | + | ===== Volume Equations ===== |
| + | ==== Volume | ||
| - | {{frustraOfRightCones1.gif}} | + | One of the Visual3D segment geometries is labeled a [[visual3d: |
| - | A frustra of right cones is created by cutting the top off of a cone such that the cut is parallel to the base of the cone. | + | {{: |
| - | The volume | + | Its volume is calculated as: {{: |
| - | {{Volume_Frustrum.jpg}} | ||
| - | This value is not computed by default, but can be added as a Model Metric Item. | ||
| - | {{Volume_Frustrum_Metric.png}} | + | ==== Volume of an Ellipsoid ==== |
| - | ====== Volume of Ellipsoid | + | |
| - | In Visual3D the inertial properties of an ellipsoid (sphere) are calculated using only the distal radius. | + | In Visual3D the inertial properties of an [[visual3d: |
| - | {{sphere.gif}} | + | {{:sphere.gif}} |
| - | The distance from the proximal end of the segment to the center of mass of the segment. | + | |
| - | **CG_from_proximal_end = L** | + | Its volume is calculated as: {{: |
| - | {{Volume_Ellipsoid.jpg}} | + | ==== Volume of an Elliptical Cylinder ==== |
| - | ====== Volume of Elliptical Cylinder | + | |
| - | {{Cylinder.gif}} | + | Finally, for an [[visual3d: |
| - | Visual3D uses the Radius at the distal end of the segment as the Radius of the cylinder. | + | |
| - | {{Volume_Cylinder.jpg}} | + | {{:Cylinder.gif}} |
| + | Visual3D uses the radius at the distal end of the segment as the radius of the cylinder and calculates its volume as: {{: | ||
| + | |||
| + | ===== Specifying Segment Volume as a Model Metric ===== | ||
| + | |||
| + | This segment volumes are not computed by default, but they can be added by the user as [[visual3d: | ||
| + | |||
| + | This can be done through the interface, for example for a segment with **Cone** geometry: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Or through the [[visual3d: | ||
| + | |||
| + | < | ||
| + | Set_Model_Metric | ||
| + | / | ||
| + | ! / | ||
| + | ; | ||
| + | </ | ||
| + | |||
| + | ===== See Also ===== | ||
| + | |||
| + | Go back to the [[visual3d: | ||
visual3d/documentation/modeling/segments/segment_volume.1718717371.txt.gz · Last modified: by sgranger
