visual3d:documentation:modeling:segments:segment_properties
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visual3d:documentation:modeling:segments:segment_properties [2024/06/17 18:17] – created sgranger | visual3d:documentation:modeling:segments:segment_properties [2025/06/20 16:14] (current) – [Segment Properties Dialog] wikisysop | ||
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+ | ====== Segment Properties ====== | ||
+ | Segment properties include the segment' | ||
+ | ===== General Properties ===== | ||
+ | ^ Property ^ Description ^ | ||
+ | | Segment Name | Every segment has a name. See Visual3D' | ||
+ | | Kinetic/ | ||
- | The segment properties include the inertial properties of the segment and its decorations: | + | ===== Inertial Properties ===== |
- | * Name See also: [[Visual3D: | + | ^ Property ^ Description ^ |
- | * Mass | + | | [[Visual3D: |
- | | + | | Segment Length | Defined exclusively by the [[Visual3D: |
- | | + | | [[Visual3D: |
- | * Moment | + | | [[Visual3D: |
- | * Wireframe animation model | + | | Center of Mass | The segment' |
- | Note: the inertial properties are computed using geometric primitives. | + | Segment and laboratory coordinate systems [[Visual3D:Documentation: |
- | **Hanavan E. (1964) A Mathematical Model for the Human Body. Technical Report, Wright-Patterson Air Force Base.** | + | ===== Animation Properties ===== |
- | Length might be considered a segment property, but the length is defined by the [[Visual3D: | + | |
- | ===== Segment Mass ===== | + | A surface mesh can be associated with each segment as an [[Visual3D: |
- | The default segment masses are relative to total body mass (Dempster). See [[Visual3D: | + | ===== Segment |
- | ===== Segment | + | The **Segment |
- | Visual3D models segments as cones, cylinders, spheres, and ellipsoids. VISUAL3D calculates the mass, moments of inertia (IXX, IYY, IZZ) and center of gravity location for each segment. Refer to [[Visual3D: | + | {{:visual3d_segment_properties.png}} |
- | ===== Segment Inertia ===== | + | |
- | + | - Make the desired | |
- | By default the moment of inertia of a segment is computed from the segment mass, the proximal and distal radii, and the Segment Geometry. The default Visual3D segments are treated as geometric objects that have inertial properties based on their shape (Hanavan E. (1964) A Mathematical Model for the Human Body. Technical Report, Wright-Patterson Air Force Base). Refer to [[Visual3D: | + | |
- | + | | |
- | ===== Modify Segment Coordinate System ===== | + | - [[Visual3D: |
- | + | | |
- | Segment and laboratory coordinate systems can be modified to suit your preference. Refer to [[Visual3D: | + | |
- | + | - Click the **Apply** button. | |
- | ===== Animation Surface Models ===== | + | |
- | + | ||
- | A surface mesh can be associated with each segment. Refer to [[Visual3D: | + | |
- | + | ||
- | ==== Wavefront obj file format ==== | + | |
- | + | ||
- | Refer to [[Visual3D: | + | |
- | + | ||
- | ==== Transforming an obj file ==== | + | |
- | + | ||
- | The [[Visual3D: | + | |
- | + | ||
- | ===== Segment Properties Example1 ===== | + | |
- | + | ||
- | This page specifies segment properties from pipeline commands. Specifically, | + | |
- | + | ||
- | **NOTE:** As of Visual3Dv5.01.20, | + | |
- | + | ||
- | ===== Modify Segment Properties ===== | + | |
- | + | ||
- | The **Segment Properties** dialog modifies general segment properties which are common to most segments. | + | |
- | + | ||
- | [[SegmentPropertiesDialog.png]]\\ | + | |
- | + | ||
- | + | ||
- | To modify a segment' | + | |
- | + | ||
- | To modify the properties, make the desired | + | |
- | + | ||
- | The following properties | + | |
- | + | ||
- | * [[Visual3D: | + | |
- | + | ||
- | * [[Visual3D: | + | |
- | + | ||
- | * [[Visual3D: | + | |
- | + | ||
- | * [[Visual3D: | + | |
- | + | ||
- | * [[Visual3D: | + | |
- | + | ||
- | * [[Visual3D: | + | |
+ | Note that some properties cannot be modified directly: | ||
+ | - [[Visual3D: | ||
+ | - [[Visual3D: | ||
+ | ===== Pipeline Command ===== | ||
+ | Users can define and modify segment properties using the [[visual3d: | ||
+ | ===== References ===== | ||
+ | - Dempster W.T. (1955) Space requirements of the seated operator : geometrical, | ||
+ | - Hanavan E. (1964) A Mathematical Model for the Human Body. Technical Report, Wright-Patterson Air Force Base |
visual3d/documentation/modeling/segments/segment_properties.1718648266.txt.gz · Last modified: 2024/06/17 18:17 by sgranger