visual3d:documentation:modeling:segments:segment_mass
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| visual3d:documentation:modeling:segments:segment_mass [2024/07/17 15:45] – created sgranger | visual3d:documentation:modeling:segments:segment_mass [2026/06/12 17:55] (current) – Updated link for Dempster's equations to handle. wikisysop | ||
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| ====== Segment Mass ====== | ====== Segment Mass ====== | ||
| - | || | + | Every [[visual3d: |
| - | The default segment masses defined in Visual3D are based on [[[https:// | + | =====Default Segment Mass===== |
| - | The default segment masses (relative to total body mass) are: | + | The default segment masses |
| - | |**foot** |0.0145| | + | ^ Segment ^ Mass (% body mass) ^ |
| - | |**shank** | + | |**Foot** |0.0145| |
| - | |**thigh** | + | |**Shank** |
| - | |**hand** |0.006 | | + | |**Thigh** |
| - | |**forearm** | + | |**Hand** |0.006 | |
| - | |**upper arm** | + | |**Forearm** |
| - | |**pelvis** |0.142 | | + | |**Upper arm** |
| - | |**thorax/ | + | |**Pelvis** |0.142 | |
| - | |**head** |0.081 | | + | |**Thorax/ |
| - | |**trunk** | + | |**Head** |0.081 | |
| + | |**Trunk** | ||
| + | ===== Modifying Segment Mass ===== | ||
| + | |||
| + | Users can modify Segment Mass under the [[visual3d: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ===== See Also ===== | ||
| + | |||
| + | Visual3D also supports the [[visual3d: | ||
| + | |||
| + | Go back to the [[visual3d: | ||
visual3d/documentation/modeling/segments/segment_mass.1721231133.txt.gz · Last modified: by sgranger
