visual3d:documentation:modeling:segments:pelvis_overview
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| visual3d:documentation:modeling:segments:pelvis_overview [2024/06/14 17:24] – created sgranger | visual3d:documentation:modeling:segments:pelvis_overview [2026/06/09 21:29] (current) – Restricted focus to this page being an overview page. wikisysop | ||
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| - | |**Language: | + | ====== |
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| - | |===== Contents =====\\ \\ \\ \\ * [[# | + | |
| There are many ways to define a segment in Visual3D, which means there are many ways to define a Pelvis segment. | There are many ways to define a segment in Visual3D, which means there are many ways to define a Pelvis segment. | ||
| - | A pelvis segment can be constructed as any other segment, and so the default pelvis segment in Visual3D is labeled a [[Visual3D:Documentation:Modeling:Segments:Visual3D_Pelvis|Visual3D Pelvis]]. Visual3D inherited this definition from [[Visual3D: | + | ^ Model Name ^ Description ^ |
| - | + | | [[visual3d:documentation:modeling:segments:visual3d_pelvis|Visual3D Pelvis]] | |
| - | Visual3D has two other Pelvis types in Visual3D that share the same resultant segment coordinate system, but each has associated regression equations that define the location of the Hip Joint Centers (defined in the Pelvis segment coordinate system). | + | | [[visual3d:documentation:modeling:segments:coda_pelvis|CODA Pelvis]] |
| - | + | | [[visual3d:documentation: | |
| - | [[Visual3D: | + | | [[visual3d:documentation:modeling: |
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| - | [[Visual3D:Documentation:Modeling:Segments:Helen_Hayes_(Davis)_Pelvis|Helen Hayes (Davis) | + | |
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| - | ===== Choosing between Helen Hayes and CODA Pelvis ===== | + | |
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| - | I usually recommend choosing the CODA Pelvis within Visual3D mostly because it does not require an estimate of the Leg Length, which can be a bit of a problem for some patients. | + | |
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| - | **For the CODA/DAVIS pelvis the segment coordinate system typically will be tilted forward about 20 degrees forward. It is possible, however, | + | |
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| - | ===== Creating Visual3D Pelvis from Coda Pelvis ===== | + | |
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| - | The Visual3D | + | |
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| - | The following process | + | |
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| - | First, create a CODA pelvis and note the creation of **Hip Joint** Landmarks.\\ | + | |
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| - | |[[File:normalizedPelvis1.gif|{{/ | + | |
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| - | Remove | + | |
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| - | [[File: | + | |
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| - | Create landmarks to represent | + | |
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| - | |[[File:normalizedPelvis4.gif|{{/ | + | |
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| - | Create the Visual3D Pelvis\\ | + | |
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| - | [[File: | + | |
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| - | Note the difference in orientation of the two pelvis segment coordinate systems.\\ | + | |
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| - | The previous process created | + | |
| - | **Note:** Visual3D allows | + | **NOTE**: the segment coordinate system for the CODA pelvis is the mid-point between the ASIS markers. The anatomical landmarks are actually posterior to the ASIS markers because |
| + | ===== Choosing between Helen Hayes and CODA Pelvis Approaches ===== | ||
| - | **Landmark Name=**Right Iliac Crest | + | We usually recommend choosing |
| - | **Starting Point=**RIGHT_HIP | + | |
| - | Offset Using the Following ML/AP/AXIAL Offsets= Checked | + | |
| - | **X=**0.0 | + | |
| - | **Y=**0.0 | + | |
| - | **Z=**0.19 | + | |
| - | **Landmark Name=**Left Iliac Crest | + | |
| - | **Starting Point=**LEFT_HIP | + | |
| - | **Offset Using the Following ML/AP/AXIAL Offsets=** Checked | + | |
| - | **X=**0.0 | + | |
| - | **Y=**0.0 | + | |
| - | **Z=**0.19 | + | |
| - | Assuming the y-direction is Anterior. We can create | + | |
| + | ===== Pelvis Segment Angle ===== | ||
| - | **Landmark Name=**Right Iliac Crest | + | The Pelvis Angle typically refers to the orientation of the Pelvis relative to the Laboratory. In Richard Baker' |
| - | **Starting Point=**RIGHT_HIP | + | - Axial Rotation |
| - | **Offset Using the Following ML/AP/AXIAL Offsets=** Checked | + | - Obliquity |
| - | **X=**0.0 | + | - Tilt. |
| - | **Y=**0.19*sin(0.3) | + | |
| - | **Z=**0.19*cos(0.3) | + | |
| - | **Landmark Name=**Left Iliac Crest | + | |
| - | **Starting Point=**LEFT_HIP | + | |
| - | **Offset Using the Following ML/AP/AXIAL Offsets=** Checked | + | |
| - | **X=**0.0 | + | |
| - | **Y=**0.19*sin(0.3) | + | |
| - | **Z=**0.19*cos(0.3) | + | |
| - | Retrieved from "" | + | This is the reverse rotation sequence of the conventional Joint Coordinate System definition of a joint angle commonly used to describe the angles of the hip, knee and ankle, which is Flexion/ |
visual3d/documentation/modeling/segments/pelvis_overview.1718385878.txt.gz · Last modified: by sgranger
