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visual3d:documentation:modeling:marker_sets:cluster_size [2024/07/16 16:57] – removed sgrangervisual3d:documentation:modeling:marker_sets:cluster_size [2024/07/17 15:45] (current) – created sgranger
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 +====== Cluster Size ======
 +
 +To track a segment, a minimum of three noncolinear targets are required.
 +
 +As long as the three targets are not in a straight line, the segment can be tracked. However, the distance between the targets will affect your tracking.
 +
 +For example, assume you have a segment as shown below:\\
 +{{:ClusterSize_Segment.png}}\\
 +
 +
 +There are two options, you can either:
 +
 +  * put the targets spread out over the entire segment
 +  * place the targets close together
 +
 +=== Spread Out Tracking Targets ===
 +
 +If the targets are spread out over the segment:\\
 +{{:ClusterSize_Large_Segment.png}}\\
 +
 +
 +It takes a large amount of target movement to produce a large change in the position and orientation of the segment:\\
 +{{:ClusterSize_Large_Segment_Rotation.png}}\\
 +
 +
 +=== Close Together Tracking Targets ===
 +
 +If the targets are spread close together:\\
 +{{:ClusterSize_Small_Segment.png}}\\
 +
 +
 +It takes a small amount of target movement to produce a large change in the position and orientation of the segment:\\
 +{{:ClusterSize_Small_Segment_Rotation.png}}\\
 +
 +
 +=== Application ===
 +
 +The closer the targets are together, the more susceptible the tracking will be to noise. So try to use best judgement when placing markers/defining clusters.
 +
 +This is true for tracking any segment, but it tends to be most relevant when tracking the pelvis (using a small cluster on the lower back vs using the ASIS and PSIS) or tracking the foot (using a heel cluster vs heel and met targets).
 +
 +
  
visual3d/documentation/modeling/marker_sets/cluster_size.1721149056.txt.gz · Last modified: 2024/07/16 16:57 by sgranger