visual3d:documentation:modeling:landmarks:digitizing_pointer_from_streaming_data
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| visual3d:documentation:modeling:landmarks:digitizing_pointer_from_streaming_data [2024/06/14 17:24] – created sgranger | visual3d:documentation:modeling:landmarks:digitizing_pointer_from_streaming_data [2024/07/17 15:45] (current) – created sgranger | ||
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| - | [[File: | + | ====== Digitizing Pointer from Streaming Data ====== |
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| + | {{:pointer.jpg}}\\ | ||
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| **Just like with the functional joints definitions above, the landmarks for the digitizing pointer need to be pre-defined (or imported) in a similar process.** They can be modified and saved in the model template, or as a separate file as well. | **Just like with the functional joints definitions above, the landmarks for the digitizing pointer need to be pre-defined (or imported) in a similar process.** They can be modified and saved in the model template, or as a separate file as well. | ||
| - | ==== Select the Model Builder REALTIME icon on the Toolbar | + | === Select the Model Builder REALTIME icon on the Toolbar === |
| - | [[File: | + | {{:ModelBuilderPostProcessIcon.jpg}}\\ |
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| By pressing the " | By pressing the " | ||
| - | [[File: | + | {{:DigitizeLandmarksTab.jpg}}\\ |
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| Without an event trigger, like a spring, automatic landmark creation requires a button push for each location (the " | Without an event trigger, like a spring, automatic landmark creation requires a button push for each location (the " | ||
| - | [[File: | + | {{:DigitizingPointerConfiguration.jpg}} |
| - | Retrieved from "" | ||
visual3d/documentation/modeling/landmarks/digitizing_pointer_from_streaming_data.1718385845.txt.gz · Last modified: by sgranger
