visual3d:documentation:modeling:functional_joints:functional_joints
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| visual3d:documentation:modeling:functional_joints:functional_joints [2026/09/11 16:10] – Typo fixes. richard | visual3d:documentation:modeling:functional_joints:functional_joints [2026/09/11 18:23] (current) – Clarified that this is the Functional Joints Overview page and better organized the links to other pages. richard | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Functional Joints ====== | + | ====== Functional Joints |
| Functional joints are a method for modelling the joint between two segments according to their apparent relative movement. Functional joints are implemented in Visual3D as an alternative for defining joint landmarks and can be chosen to use in segment definitions if desired. At their core functional joints are simply landmarks. Their use is optional and can be used on a case-by-case basis and can be used in the some model with anatomical landmarks, regression landmarks or functional landmarks. They became popular as a method to reduce errors from marker placement. However, their accuracy is affected by movements performed, range and speed of motion, the participant studied and the soft tissue artifact. As a result, functional joints should used carefully with their results being validated using another anatomical landmarks when possible, making these others methods often more trustworthy. | Functional joints are a method for modelling the joint between two segments according to their apparent relative movement. Functional joints are implemented in Visual3D as an alternative for defining joint landmarks and can be chosen to use in segment definitions if desired. At their core functional joints are simply landmarks. Their use is optional and can be used on a case-by-case basis and can be used in the some model with anatomical landmarks, regression landmarks or functional landmarks. They became popular as a method to reduce errors from marker placement. However, their accuracy is affected by movements performed, range and speed of motion, the participant studied and the soft tissue artifact. As a result, functional joints should used carefully with their results being validated using another anatomical landmarks when possible, making these others methods often more trustworthy. | ||
| Line 6: | Line 6: | ||
| Using functional joints increases data collection collections and processing time and requirements. More movement trials must be collected specifically to compute the functional joints with movements that can be challenging for certain participants, | Using functional joints increases data collection collections and processing time and requirements. More movement trials must be collected specifically to compute the functional joints with movements that can be challenging for certain participants, | ||
| + | |||
| ===== The input movement ===== | ===== The input movement ===== | ||
| Line 79: | Line 80: | ||
| - | ===== Examples | + | ===== See Also ===== |
| - | See these examples | + | Learn more about Visual3D' |
| * [[visual3d: | * [[visual3d: | ||
| * [[visual3d: | * [[visual3d: | ||
| + | |||
| + | Follow along with our tutorial for defining a functional joint at the right hip: | ||
| + | * [[visual3d: | ||
| + | |||
| + | See these examples for computing and working with functional joints in Visual3D: | ||
| * [[visual3d: | * [[visual3d: | ||
| * [[visual3d: | * [[visual3d: | ||
visual3d/documentation/modeling/functional_joints/functional_joints.1789143056.txt.gz · Last modified: by richard
