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visual3d:documentation:kinematics_and_kinetics:planar_angles

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visual3d:documentation:kinematics_and_kinetics:planar_angles [2024/06/17 18:16] – created sgrangervisual3d:documentation:kinematics_and_kinetics:planar_angles [2024/07/17 15:45] (current) – created sgranger
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- +====== Planar Angles ======
- +
  
 \\ \\
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-===== Compute_Planar_Angle =====+==== Compute_Planar_Angle ====
  
 This function computes a planar angle between three points as diagramed in the first dialog below, or four points as diagramed in the second dialog below. The location of the points displayed corresponds to the combo boxes containing the signal. This function computes a planar angle between three points as diagramed in the first dialog below, or four points as diagramed in the second dialog below. The location of the points displayed corresponds to the combo boxes containing the signal.
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 ! /USE_0_TO_360_DEGREES=TRUE ! /USE_0_TO_360_DEGREES=TRUE
 **;** **;**
-[[ComputePlanarAngleDialog.jpg]] +{{:ComputePlanarAngleDialog.jpg}}
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visual3d/documentation/kinematics_and_kinetics/planar_angles.1718648172.txt.gz · Last modified: 2024/06/17 18:16 by sgranger