visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview
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| visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview [2024/07/17 15:42] – removed sgranger | visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview [2026/06/02 14:12] (current) – ↷ Links adapted because of a move operation 137.48.255.223 | ||
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| + | ====== Force Overview ====== | ||
| + | |||
| + | This page provides a useful jumping off point to learn about how [[visual3d: | ||
| + | forces are included in the [[Visual3D: | ||
| + | |||
| + | If you are searching for the computation of forces and moments, see the section on [[Visual3D: | ||
| + | |||
| + | ==== Force Platforms ==== | ||
| + | |||
| + | The traditional method for measuring external force for [[Visual3D: | ||
| + | |||
| + | There are additional considerations for modelling [[visual3d: | ||
| + | |||
| + | A PDF slide package for a [[https:// | ||
| + | |||
| + | ==== Force Assignment ==== | ||
| + | |||
| + | In order to include a force in the [[Visual3D: | ||
| + | |||
| + | As of Visual3D version 4, a colour scheme is used for animating forces to indicate whether or not the force is assigned: | ||
| + | - A red arrow is an unassigned force from a Force Platform. | ||
| + | - A blue arrow is a Force Assignment (not necessarily related to a force platform) to a segment. | ||
| + | - A yellow arrow is a force on a Force Structures (e.g. a step). | ||
| + | |||
| + | === Model-based Items === | ||
| + | |||
| + | There are two [[visual3d: | ||
| + | - [[visual3d: | ||
| + | - [[visual3d: | ||
| + | |||
| + | ==== Using Processed Forces for Segment to Force Assignments === | ||
| + | |||
| + | Visual3D includes options to [[visual3d: | ||
| + | |||
| + | ==== CalTester Mode ==== | ||
| + | |||
| + | Visual3D' | ||
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| + | Using a computational method based on static equilibrium, | ||
visual3d/documentation/kinematics_and_kinetics/external_forces/force_overview.1721230927.txt.gz · Last modified: by sgranger
