visual3d:documentation:kinematics_and_kinetics:external_forces:force_assignment
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visual3d:documentation:kinematics_and_kinetics:external_forces:force_assignment [2024/07/17 15:42] – removed sgranger | visual3d:documentation:kinematics_and_kinetics:external_forces:force_assignment [2025/03/18 18:03] (current) – Cleaned page up. wikisysop | ||
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+ | ====== Force Assignment ====== | ||
+ | |||
+ | Visual3D assigns segments to force platforms based on the estimated contact of a segment with the force platform. Contact is estimated by comparing the path of the segment' | ||
+ | |||
+ | ===== Automatic Force Assignments ===== | ||
+ | |||
+ | At each frame of contiguous COP values, for every segment in the model, the distance between that segment' | ||
+ | |||
+ | {{: | ||
+ | |||
+ | The [[Visual3D: | ||
+ | |||
+ | ==== Updating Assigned Forces Warning ==== | ||
+ | |||
+ | The automatic force assignments are computed on [[Visual3D: | ||
+ | |||
+ | ===== Manual Assignment ===== | ||
+ | |||
+ | Under the Model menu is an option to View/Edit Segment to Force assignments. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | This allows the user to check that forces have been applied to the appropriate segments for the appropriate number of frames. If, for example, only a partial contact is made between the foot and the force platform, the user should probably delete the force assignment. The dialog allows the specification of any signals to represent the FORCE, COFP, and FREEMOMENT acting on a segment. These signals must be in laboratory coordinates. | ||
+ | |||
+ | {{ForceAssign1.jpg? | ||
+ | |||
+ | It is possible to add custom forces through the dialog: | ||
+ | |||
+ | {{: | ||
+ | |||
+ | And the following dialog shows the removal of all assignments to the right foot for all frames of the file (i.e. Frame 1 to Frame EOF where [[visual3d: | ||
+ | |||
+ | {{RemoveForceAssignment.jpg? | ||
+ | |||
+ | **Note: The dialog can only act on one active motion file. If more than one file are active (ALL_FILES or a TAG), the dialog will not appear** | ||
+ | |||
+ | ===== Pipeline Commands ===== | ||
+ | |||
+ | Certain operations with force assignments can be automated using pipeline commands: | ||
+ | - [[Visual3D: | ||
+ | - [[Visual3D: | ||
+ | |||
+ | ===== General Considerations ===== | ||
+ | |||
+ | Force assignments result in Visual3D doing a lot of different work for the user, so it is important to keep these general considerations in mind. | ||
+ | |||
+ | ==== KINETIC_KINEMATIC Forces ==== | ||
+ | |||
+ | If one or more forces are assigned to a segment then 3 resultant [[visual3d: | ||
+ | - [[Visual3D: | ||
+ | - [[Visual3D: | ||
+ | - [[Visual3D: | ||
+ | |||
+ | ==== Animating Force Vectors ==== | ||
+ | |||
+ | Force vectors are animated in Visual3D' | ||
+ | |||
+ | ==== Working with Assigned Forces at the ANALOG Rate ==== | ||
+ | |||
+ | The model-based items [[visual3d: | ||
+ | |||
+ | ==== External Forces ==== | ||
+ | |||
+ | Force platforms are commonly used for biomechanical analyses. In recent years with the introduction of robotics for rehabilitation and the desire to have patients supported during gait (e.g. walkers), we have had many requests to include force transducer data into the Inverse Dynamics calculations. There are no general rules for specifying these external devices in the [[visual3d: | ||
+ | |||
+ | Under the Model menu item is the option to " | ||
+ | - the signal representing the force; | ||
+ | - the signal representing the Center of Pressure (which could be a landmark location on a segment); and | ||
+ | - the signal representing the free moment. | ||
+ | |||
+ | If the message **You must have an active motion capture file and link model to view force platform assignments!** pops up then you have not selected an Active Movement File. To do this you must switch to Signal and Event processing mode and select the movement file. If you are in Model Builder mode or Workspace mode, there may not be an active file. | ||
+ | |||
+ | ==== Gait Events ==== | ||
+ | |||
+ | Automatic_Gait_Events are based on the force assignments, | ||
+ | |||
+ | ===== Examples ===== | ||
+ | |||
+ | ==== Example 1: Applying a force to a segment ==== | ||
+ | |||
+ | You can apply recorded external forces to any segment in the model (except kinematic only segments) via the dialog below. The user is required to enter signals (containing at least 3 components) in the Force, Center of Pressure, and Free Moment combo boxes, the segment to which the force is applied, and the frames at which the force should be applied. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | The assignment can be edited by selecting the View/Edit Segment To Force Assignments option under the Model menu item. | ||
+ | |||
+ | ==== Example 2: 3 DOF Force Transducer ==== | ||
+ | |||
+ | Given an external force transducer that measures the 3 components of a force and streams the data as 3 analog channels; e.g the force transducer is a handle held in the hand. | ||
+ | |||
+ | < | ||
+ | Create a 3 component vector from these 3 analog channels. In this example, the analog signals are scaled by a METRIC value. | ||
+ | |||
+ | ! Create a scaled force signal in the Transducer Coordinate System | ||
+ | [[Visual3D: | ||
+ | / | ||
+ | / | ||
+ | ! / | ||
+ | ! / | ||
+ | ; | ||
+ | |||
+ | ! Transform the FORCE from the transducer coordinate system to the lab coordinate system | ||
+ | [[Visual3D: | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | ; | ||
+ | |||
+ | ! For convenience, | ||
+ | ! will create the FREEMOMENT signal such that is has the same data rate and number of frames | ||
+ | ! as the FORCE signal | ||
+ | [[Visual3D: | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | ; | ||
+ | </ | ||
+ | |||
+ | The signal FORCE_LAB can now be applied to a segment | ||
+ | |||
+ | {{: | ||
+ | |||
+ | |||
visual3d/documentation/kinematics_and_kinetics/external_forces/force_assignment.1721230927.txt.gz · Last modified: 2024/07/17 15:42 by sgranger