visual3d:documentation:definitions:file_formats:ascii_format
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visual3d:documentation:definitions:file_formats:ascii_format [2025/01/17 16:20] – [ASCII Format] wikisysop | visual3d:documentation:definitions:file_formats:ascii_format [2025/05/20 20:53] (current) – WORK IN PROGRESS. wikisysop | ||
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====== ASCII Format ====== | ====== ASCII Format ====== | ||
- | Visual3D reads and writes the C3D data file format developed by Andrew Dainis and Doug McGuire in 1987. The C3D formatted file is a compact binary data file used as a convenient and efficient means for storing 3D coordinate and analog data, with all associated parameters, for a single measurement trial. The [[Visual3D: | + | Visual3D reads and writes the [[visual3d: |
- | Data file stored in formats other than the C3D format must be translated into the C3D Format. | + | Data file stored in formats other than the C3D format must be translated, either by the user or internally by Visual3D, |
- | There are a wide variety of ASCII formatted Data files. Visual3D will load many of these files into Visual3D; translating them into C3D format in the process. | + | ===== Supported Formats ===== |
- | It is quite a challenge to read all varieties | + | There a number |
- | ASCII files that can be imported. | + | ==== P2D_Format |
- | + | ||
- | Users that create their own custom file formats may be able to adapt their own file format fairly simply. If a user has an ASCII file format that Visual3D does not currently import, please contact support@c-motion.com and we will either create a file importer for you, or provide you with an SDK to create your own Visual3D plugin. | + | |
- | + | ||
- | A universal ASCII file converter may be downloaded from the [[https:// | + | |
- | + | ||
- | === P2D_Format | + | |
The [[visual3d: | The [[visual3d: | ||
- | === Visual3D_ASCII_Format === | + | ==== Visual3D_ASCII_Format ==== |
- | + | ||
- | [[visual3d: | + | |
- | + | ||
- | Visual3D exports data into several file formats. The simplest and default file format for data export to ASCII files is the following: | + | |
- | + | ||
- | This data file can be exported from Visual3D using the pipeline command [[Visual3D: | + | |
- | + | ||
- | This data file can be imported to Visual3D using the pipeline command [[Visual3D: | + | |
- | + | ||
- | Report data can be exported from the report tab [[# | + | |
- | + | ||
- | === FSV_Format | + | |
- | The **Import_Fsv_Files** | + | The [[visual3d: |
+ | * This data file can be exported from Visual3D using the pipeline command [[Visual3D: | ||
+ | * This data file can be imported to Visual3D using the pipeline command [[Visual3D: | ||
+ | * Report data can be exported from the report tab [[# | ||
- | === JSON_Format | + | ==== FSV_Format ==== |
- | Signal data can be exported to JSON format (Javascript Object Notation) using the [[index.php? | + | The **Import_Fsv_Files** Visual3D plugin is a fairly general ASCII file format translator to C3D, that may be suitable for a variety of ASCII files. The FSV/TSV file formats were originally developed by Manfred Berger |
- | === Kinemetrix | + | ==== JSON_Format ==== |
- | The Import_Kinemetrix_Files Visual3D plugin is an ASCII file format | + | Signal data can be exported to [[visual3d: |
- | ==== Opening a text file ==== | + | ===== Opening a text file ===== |
A visual3D ASCII file can be opened in the Visual3D workspace directly using the FILE OPEN menu option or the FILE_OPEN command. | A visual3D ASCII file can be opened in the Visual3D workspace directly using the FILE OPEN menu option or the FILE_OPEN command. |
visual3d/documentation/definitions/file_formats/ascii_format.txt · Last modified: 2025/05/20 20:53 by wikisysop