other:visual3dserver:documentation:visual3dserver_troubleshooting
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other:visual3dserver:documentation:visual3dserver_troubleshooting [2024/07/16 19:23] – created sgranger | other:visual3dserver:documentation:visual3dserver_troubleshooting [2024/07/17 15:44] (current) – created sgranger | ||
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This page is for Visual3DServer Troubleshooting. If you have a question or a trouble shooting issue that is not addressed on this page please contact support@c-motion.com with the issue. We value your input. | This page is for Visual3DServer Troubleshooting. If you have a question or a trouble shooting issue that is not addressed on this page please contact support@c-motion.com with the issue. We value your input. | ||
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1. Open run, and type cmd in the " | 1. Open run, and type cmd in the " | ||
- | {{RunButton.png}} | + | {{:RunButton.png}} |
Among the programs listed should be cmd.exe which will have the following icon. | Among the programs listed should be cmd.exe which will have the following icon. | ||
- | {{cmd.png}} | + | {{:cmd.png}} |
2. Select it and type in the command ipconfig, as seen below: | 2. Select it and type in the command ipconfig, as seen below: | ||
- | {{ipconfigCMDwindow.png}} | + | {{:ipconfigCMDwindow.png}} |
3. Press enter and several lines of writing should appear. You want to find the line that starts with IPv4. On that line is the IP address which in this example is 192.168.1.100 and circled in red. This is the number that should be entered into the IP Address box for V3D server. | 3. Press enter and several lines of writing should appear. You want to find the line that starts with IPv4. On that line is the IP address which in this example is 192.168.1.100 and circled in red. This is the number that should be entered into the IP Address box for V3D server. | ||
- | {{IPv4circledCMDwindow.png}} | + | {{:IPv4circledCMDwindow.png}} |
===== Data Quality ===== | ===== Data Quality ===== | ||
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5. If Visual3DServer reports no " | 5. If Visual3DServer reports no " | ||
- | {{ServerMissedFrames.png}} | + | {{:ServerMissedFrames.png}} |
6. Allow your cameras, Visual3DServer and TestClient to run for 30 seconds. | 6. Allow your cameras, Visual3DServer and TestClient to run for 30 seconds. | ||
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7. If TestClient reports no " | 7. If TestClient reports no " | ||
- | {{ClientMissedFrames.png}} | + | {{:ClientMissedFrames.png}} |
Note: some frames are usually missed during the initial connection between client and server. This is normal. As a result the missed frames count will typically be bigger than 0. However, the value should not be increasing when everything is working properly. | Note: some frames are usually missed during the initial connection between client and server. This is normal. As a result the missed frames count will typically be bigger than 0. However, the value should not be increasing when everything is working properly. |
other/visual3dserver/documentation/visual3dserver_troubleshooting.1721157790.txt.gz · Last modified: 2024/07/16 19:23 by sgranger