other:dsx:plandsx:objects
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| other:dsx:plandsx:objects [2024/07/16 17:01] – removed sgranger | other:dsx:plandsx:objects [2025/01/10 21:28] (current) – Added backlink. wikisysop | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ===== Objects ===== | ||
| + | PlanDSX objects are any polygonal surface models that you want to add to the scene. They can represent bones that you want to generate X-ray images of, or they can be static objects such as treadmills, railings, image intensifiers, | ||
| + | |||
| + | When you import a motion from a CMZ file, objects are automatically added to the scene to represent the segments in the Visual3D model that was applied to the file. | ||
| + | |||
| + | ==== Adding and Removing Objects ==== | ||
| + | To add an object to the scene, press the **Add** button. PlanDSX will add a new object to the table with a blank file path. You can then change then double-click on the path and specify a file containing the polygonal surface geometry. To delete an object, select it in the table and press the **Remove** button. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ==== Object Properties ==== | ||
| + | |||
| + | ^ Property ^ Description ^ | ||
| + | | **Name** | When a new object is created it is given a default name with the format Object (1), Object (2) ... Object (N). However, objects that are created when importing a motion from a CMZ file are given the name of their corresponding segment in the Visual3D model. To change the name of an object double-click on it and type in a new name. | | ||
| + | | **Path** | The file path of the file containing the surface geometry of the object. To change the object geometry, double-click on the path and browse for a new file.| | ||
| + | | **DRR** | This checkbox toggles whether or not the object will create a DRR (simulated X-ray shadow) in the X-ray views.| | ||
| + | | **Visibility** | This checkbox toggles the visibility of the object in the 3D view.| | ||
| + | | **Color** | The color of the color in the 3D view. To change the color, double-click on the color box and select a new color. If the object' | ||
| + | |||
| + | ==== References ==== | ||
| + | |||
| + | [[other: | ||
other/dsx/plandsx/objects.1721149300.txt.gz · Last modified: by sgranger
