other:dsx:orient3d:landmarks
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other:dsx:orient3d:landmarks [2024/07/12 13:55] – created sgranger | other:dsx:orient3d:landmarks [2025/05/07 13:45] (current) – wikisysop | ||
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====== Landmarks ====== | ====== Landmarks ====== | ||
+ | In the DSX Suite, landmarks are 3D locations on a surface model, such as ligament attachment points, that you digitize for later use in other applications. Their coordinates are expressed in the reference frame of the object’s segmented image data (not the [[other: | ||
+ | ===== Landmarks Widget ===== | ||
- | Landmarks | + | Orient3D' |
- | {{O3D_LandmarksWidget.png}} | + | {{:O3D_LandmarksWidget.png}} |
* **Landmarks Table**: The table lists all of the landmarks that are defined in the object, with their names and X, Y, and Z coordinates. To change the name of a landmark, double-click on the name and type in a new one. To move an existing landmark, select the landmark in the list and then click on the new location on the surface model. | * **Landmarks Table**: The table lists all of the landmarks that are defined in the object, with their names and X, Y, and Z coordinates. To change the name of a landmark, double-click on the name and type in a new one. To move an existing landmark, select the landmark in the list and then click on the new location on the surface model. | ||
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* **Remove Landmark**: deletes a landmark. Select the landmark in the table and then press this button to remove it. | * **Remove Landmark**: deletes a landmark. Select the landmark in the table and then press this button to remove it. | ||
+ | ===== See Also ===== | ||
+ | Go back to the [[other: | ||
other/dsx/orient3d/landmarks.1720792543.txt.gz · Last modified: 2024/07/12 13:55 by sgranger