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other:amass:documentation:identification [2024/06/26 20:19] – created sgrangerother:amass:documentation:identification [2024/07/17 15:44] (current) – created sgranger
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 The Identify parameters provide input to the Identify program which allows the user to associate maker labels with the segments generated by the Track program. The Identify parameters provide input to the Identify program which allows the user to associate maker labels with the segments generated by the Track program.
  
-{{parameters_identify.jpg}}+{{:parameters_identify.jpg}}
  
 === Pan axis === === Pan axis ===
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 The Identify screen has four main areas. The //**control area**// on the left contains nine buttons. The central area presents a marker //**view area**//, a 3D view of the markers for the current frame above a //**continuity area**// that shows lengths of identified segments as horizontal lines. On the right is the marker //**label area**// that list marker labels as read from the //.mrk// file. The Identify screen has four main areas. The //**control area**// on the left contains nine buttons. The central area presents a marker //**view area**//, a 3D view of the markers for the current frame above a //**continuity area**// that shows lengths of identified segments as horizontal lines. On the right is the marker //**label area**// that list marker labels as read from the //.mrk// file.
  
-{{Identify_1.jpg}}+{{:Identify_1.jpg}}
  
 === Marker view area === === Marker view area ===
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 This technique lets the user select a series of labels in the label area and then click on markers in the view to do the assignment. Left click on individual marker labels in the label area in the order you wish to assign them (the mouse may also be dragged over a sequence of labels). Clicking or dragging over a selected label will unselect it. The background of the first label selected will change to red, and the backgrounds of successively selected labels will change to aqua, and all markers that may be assigned the first label will circled in red in the image area. Left click on the marker you wish to give this first (red) label. The marker will change to yellow, and the background of the label will become yellow indicating an identified marker. The next label in the order selected will now assume a red background indicating that it is the next one to be applied. At any time the entire label selection may be cleared by left double-clicking on any label in the label area This technique lets the user select a series of labels in the label area and then click on markers in the view to do the assignment. Left click on individual marker labels in the label area in the order you wish to assign them (the mouse may also be dragged over a sequence of labels). Clicking or dragging over a selected label will unselect it. The background of the first label selected will change to red, and the backgrounds of successively selected labels will change to aqua, and all markers that may be assigned the first label will circled in red in the image area. Left click on the marker you wish to give this first (red) label. The marker will change to yellow, and the background of the label will become yellow indicating an identified marker. The next label in the order selected will now assume a red background indicating that it is the next one to be applied. At any time the entire label selection may be cleared by left double-clicking on any label in the label area
  
-{{Identify_2.jpg}}+{{:Identify_2.jpg}}
  
 === Label selection mode === === Label selection mode ===
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 This mode is entered by left-clicking to the left or right of the red frame cursor in the continuity area, depending on whether you wish to scan forwards or backwards in frames. Pressing the left or right arrow keys on the keyboard achieves the same purpose. This mode is entered by left-clicking to the left or right of the red frame cursor in the continuity area, depending on whether you wish to scan forwards or backwards in frames. Pressing the left or right arrow keys on the keyboard achieves the same purpose.
  
-{{Identify_3.jpg}}+{{:Identify_3.jpg}}
  
 The program searches for the next unidentified marker in the current frame, or if there is not one in the current frame, the next (or previous) frame that has an unidentified marker. It then indicates the marker with a blue cross in the image area, and in the label area shows which labels may be assigned to the marker by an aqua background. To perform the assignment left click on a permitted label. The program will then automatically scan to the next unassigned marker, etc. If you wish to hide a marker that the scan has selected, do a left-click anywhere in the image area. To skip labeling a selected marker without hiding it, right click anywhere in the image area. Pressing the left or right arrow keys also has the effect of skipping the immediate identification of a marker. The program searches for the next unidentified marker in the current frame, or if there is not one in the current frame, the next (or previous) frame that has an unidentified marker. It then indicates the marker with a blue cross in the image area, and in the label area shows which labels may be assigned to the marker by an aqua background. To perform the assignment left click on a permitted label. The program will then automatically scan to the next unassigned marker, etc. If you wish to hide a marker that the scan has selected, do a left-click anywhere in the image area. To skip labeling a selected marker without hiding it, right click anywhere in the image area. Pressing the left or right arrow keys also has the effect of skipping the immediate identification of a marker.
other/amass/documentation/identification.1719433154.txt.gz · Last modified: 2024/06/26 20:19 by sgranger