inspect3d:documentation:dialogs:auto-populate_groups
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inspect3d:documentation:dialogs:auto-populate_groups [2024/07/03 17:33] – created sgranger | inspect3d:documentation:dialogs:auto-populate_groups [2024/07/12 13:26] (current) – removed sgranger | ||
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- | ====== Auto-Populate_Groups ====== | ||
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- | {{autopop2.png}} | ||
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- | The Auto Populate Queries is meant to simplify the tedious task of defining Queries and query Conditions. There are five main sections to this menu: | ||
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- | * Autobuild Settings/ | ||
- | * Get Signals | ||
- | * Combine Sides | ||
- | * Compare conditions using tags | ||
- | * Refine using signal | ||
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- | These features are still being enhanced, so feel free to make requests. | ||
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- | ==== Contents ==== | ||
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- | * [[# | ||
- | * [[# | ||
- | * [[# | ||
- | * [[# | ||
- | * [[# | ||
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- | ==== Auto Build Settings File ==== | ||
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- | The user can either: | ||
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- | a) browse for a settings file stored on a local PC | ||
- | b) save the existing settings as an .xml file | ||
- | ==== Get Signals from ==== | ||
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- | The Signal Type Corresponds to the signal types in Visual3D workspaces, and Signal Folder also corresponds to the folder structure in the corresponding Viusal3D folder. | ||
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- | This section will create a query and condition for each signal in the folder specified. | ||
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- | ==== Combine sides? ==== | ||
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- | There are two main types of data that the following options can be used to categorize: | ||
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- | For general gait mechanics you can use the following options | ||
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- | * Do NOT Combine Sides | ||
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- | Signals will not be combined under any rule and one query will be built for each signal found. | ||
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- | * Combine Left/Right | ||
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- | Signals will be combined in left/right pairs across the body with the appropriate changes made to event sequences. | ||
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- | * Combine Side Based on Tag (options below) | ||
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- | {{sidetags.png}} | ||
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- | Signals will be combined according to the subject' | ||
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- | The **Affected Side Right** and **Affected Side Left** parameters describe which motion file tags are used to indicate that the relevant participants' | ||
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- | For baseball pitching or hitting: | ||
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- | * Baseball (options below) | ||
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- | {{baseballoptions.png}} | ||
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- | Signals will combined according to the handedness of the pitcher or batter. | ||
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- | The **Right Dominant Tag** and **Left Dominant Tag** parameters describe which motion file tags are used to indicate that the relevant pitcher/ | ||
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- | ==== Compare conditions using tags ==== | ||
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- | For however many tags are specified, there will be a group created with the tag name appended (ex. Group_TM). | ||
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- | ==== Refine Using Signal ==== | ||
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- | To further refine your signals, you can create custom refinements that are either global values or individual values from the Visual3D workspace. You can also use the Less Than/More Than function to import only signals below or above a certain threshold. | ||
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- | {{refinements.png}} | ||
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inspect3d/documentation/dialogs/auto-populate_groups.1720028028.txt.gz · Last modified: 2024/07/03 17:33 by sgranger